Gaming in the Modern Multicultural Educational Space

dc.contributor.authorBondarchuk, Larysa
dc.contributor.authorБондарчук, Лариса Михайлівна
dc.contributor.authorKozlovska, Larysa
dc.contributor.authorКозловська, Лариса Степанівна
dc.contributor.authorLazarenko, Olesia
dc.contributor.authorTovstenko, Viktoriia
dc.contributor.authorТовстенко, Вікторія Ростиславівна
dc.contributor.authorPodhurska, Tamara
dc.contributor.authorПодгурська, Тамара Анатолiївна
dc.date.accessioned2025-12-19T08:40:09Z
dc.date.available2025-12-19T08:40:09Z
dc.date.issued2022-10
dc.description.abstractThe current state and prospects of using gaming in modern education is considered. Computer games as a non-standard innovative learning technology are quite effective because they form the ability to combine theoretical knowledge with practical activities. Different types of classification of computer games that contribute to a variety of educational and professional experience are analyzed. Gaming is considered as a multicultural phenomenon that has undoubted features at the national educational levels. The authors present the experience of using gaming technologies in the educational process at the Economic University. One of the results of the study is the emphasis on the prospects of using elements of gaming in language acquisition and acquiring intercultural communication skills.
dc.identifier.citationGaming in the Modern Multicultural Educational Space / Larysa Bondarchuk, Larysa Kozlovska, Olesia Lazarenko [et al.] // Society of Ambient Intelligence (ISC SAI 2022) : Proceedings of the 5th International Scientific Congress, Ukraine – Uzbekistan – Latvia – Portugal – India, October 17–21, 2022 / ed.: V. Solovieva, S. Hushko ; State University of Economics and Technology. – Setúbal : SciTePress, 2022. – Vol.: Sustainable Development and Global Climate Change. – P. 446–455.
dc.identifier.doi10.5220/0011364400003350
dc.identifier.isbn978-989-758-600-2
dc.identifier.urihttps://ir.kneu.edu.ua/handle/2010/53596
dc.language.isoen
dc.publisherScience and Technology Publications, Lda
dc.subjectGaming
dc.subjectGame
dc.subjectGame Method
dc.subjectGamers
dc.subjectComputer Games
dc.subjectGame Behavior
dc.subjectMulticultural Educational Space
dc.titleGaming in the Modern Multicultural Educational Space
dc.typeArticle
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